﻿using System;
using System.Runtime.Serialization;

#pragma warning disable 0649

namespace BattleNet.D3
{
    /// <summary>
    /// 
    /// </summary>
    [DataContract]
    public abstract class HeroExtendedBase : HeroBase
    {
        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "items")]
        private HeroItems _items;
        /// <summary>
        ///
        /// </summary>
        public HeroItems Items
        {
            get { return this._items; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "kills")]
        private Kills _kills;
        /// <summary>
        ///
        /// </summary>
        public Kills Kills
        {
            get { return this._kills; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "stats")]
        private Stats _stats;
        /// <summary>
        ///
        /// </summary>
        public Stats Stats
        {
            get { return this._stats; }
        }

        /// <summary>
        /// 
        /// </summary>
        public HeroExtendedBase()
        {
        }
    }
}
